Citizenship Classroom

Every student and adult supporter of both Future Youth Nation, PBC and Teenchanger organizations will recognize the importance of becoming a global citizen. Education is the key to this change. It is said that “crazy” is doing the same thing over and over again and expecting different results. Society must move our children in a different direction if we truly want to address the issues of income inequality, social and civic responsibilities, and economic independence. So a starting citizen classroom is required.

Welcome Middle and High School Students:

We utilize two prominent online resources for education.  Khan Academy  provides the virtual classroom for American Civics. Students are asked to register for the W3JSSE class. The purpose of this class is to explain the basics of how our government works. It becomes an important factor in understanding how changes can be made to improve student lives through political education. Voting becomes the single most important step in learning how to apply lessons in education and enterprise. Leadership becomes a matter of practice not theory.  

 

The second online resource is that of the Lifesmarts Program. Consumer education is a valuable tool for developing successful youth enterprises. Course competition provides for the brightest and most diligent students to become role-models or leaders of Teenchanger. Search an find FYNcoach and join this Lifesmarts team. 

 

Mentors utilize both Platform Revolution by Geoffrey Parker and Holacracy by Brian Robertson as teacher’s guides. These two books are the foundation for teaching our children how to capture and control something called “reputation capital” and put it to work within an organization with no bosses. A third book by Peter Thiel called Zero to One is the framework for capturing and storing youth hopes and dreams. Fostering a classroom mindset of discovering the Ones and enhancing the Zeroes becomes the cooperative lesson plan.  

 

Youth Cooperative:

The structure is simple to understand. Teenchanger is the school system. Each classroom of students is a youth cooperative organization. There can be many classrooms, but only one school system approach.

 

There are 75 students in every classroom. Each student can establish as many as 23 adult supporters. Every contribution into the “Cookie Jar” creates a merit value. The more books and games that students distribute, the more merits students earns.The link between each student and their adult supporters remains throughout the limited lifespan of the individual youth cooperative.

 

When the youngest student reaches 20 years old, all merit-based activity ends for the classroom and their adult supporters. Merit-value is redeemed for a cash reward. The civic responsibility of taxes are paid at the minimum of the capital gains rate. So each classroom experiences a graduation when every student has become an adult.

 

Student uniforms are required. Classrooms are broken down into teams. Team uniforms are issued. The front emblem indicates a student or supporter. Color defines the fundraising role and responsibility of each student. Planning, budget, media, distribution, and membership are the committees or functions of this youth fundraising enterprise. Adult supporters receive the same color uniform as their student sponsor. Uniforms are required to play bingo.

 

Bingo serves the community as a means for distributing books and games. Winners receive prizes and pictures are posted to deliver merit bonuses. No picture, no merits guideline. It is a founding principle of “Cookie Jar Economics“. It is a lesson plan sponsored by Future Youth Nation, PBC.

 

Future Youth Nation Mission:

Utilizing five core economic principles to charter a youth-based cooperative institute that demonstrates the merits of a “gig economy” education. Further underscoring the benefits of pragmatic collectivism as an enterprise model for long-term social prosperity. Collectively known as “Cookie Jar Economics”.